I’m a game designer who uses this page as a small gameplay sketchbook.
Most of the projects I share here are simple 2D pixel art prototypes built to explore a particular mechanic or interaction. They are experiments rather than finished games, so expect rough edges, limited content, and very little hand-holding.
Feel free to study, adapt, and build upon the ideas and mechanics presented in these projects. If one of my prototypes inspires something you develop, I’d appreciate it if you sent me a message. I’d genuinely like to see where you took the idea.
I use AI as a coding assistant and occasionally to check the grammar of texts I write. I do not use AI-generated artwork or art assets in my projects. Any third-party assets used remain subject to their original licenses.
I’m also here to discover small games, unusual mechanics, and interesting experiments from other developers.
Feedback, questions, and friendly messages are always welcome. Don’t hesitate to get in touch.